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- #Is gta 4 loading screen music copyrighted how to#
- #Is gta 4 loading screen music copyrighted windows#
This is because (I think) the new renderer is building a cache. But it's important to note that, on your first launch, the game might be even laggier than before. Go to your Steam settings, navigate to the Shader Pre-Caching menu at the bottom, and uncheck Enable Shader Pre-Caching.
![is gta 4 loading screen music copyrighted is gta 4 loading screen music copyrighted](https://i.ytimg.com/vi/gMZgOtxi9us/hqdefault.jpg)
For example, I have 8010 MB, so I put -availablevidmem 7850 Right click on GTA 4 in Steam, go to properties, and under Launch Options put -managed and -availablevidmem X, where X is a number slightly below your available display memory.Navigate to the Display tab and note down the number next to Display Memory
#Is gta 4 loading screen music copyrighted windows#
Press the Windows key + R to open the Run window and type in dxdiag. Find out how much display memory you have.Copy d3d9.dll from the \x32 folder into your GTA 4 directory.
#Is gta 4 loading screen music copyrighted how to#
How to fix GTA 4 performance issues on PC If you still want to give it a go, follow the steps below to the letter.
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For reference, I'm running the Complete Edition version of GTA 4 through Steam on Windows 11, with an NVIDIA RTX 2080 Super, Intel i7-9700K, and 16GB of RAM. I can't promise anything, such is the temperamental nature of playing old, abandoned videogames on a modern PC. PC gaming is an unpredictable, finicky thing, of course, so if you have anything other than my specific hardware/software setup, this fix might not work-or even make things worse. Related: Grand Theft Auto 4 Should Be Next In Line For A Remaster You need a Vulkan-compatible graphics card to use this fix, but if you do, your woes could be over. So to make it stop, you have to force the game to use a different, more efficient renderer-specifically Vulkan. I'm no tech expert, so I might be getting some details wrong here, but as far as I can tell, the stuttering is caused by an outdated and/or poorly implemented Direct3D/DirectDraw renderer. After several hours of scouring Reddit threads, blogs, and posts on GTAForums, trying countless alleged 'fixes' that made absolutely no difference, I discovered the root of the problem.